1 - PERSONAL PROJECT | Texture and Shading (model by Paul Braddock)
-- Created in mari using mostly photographs. Some procedurals added for small variations.
2 - RIO 2 | Materials TD | Texture and Shading for majority of background plants
-- Most plants were done with procedural textures. That way I could add color and texture variation and only have to manage one texture file. Really easy way to add randomization to a whole set of plants for a whole forest.
3 - 3 - EPIC | Jr. Materials TD | Texture and Shading of the Set
-- Only procedurals were used to texture this set. Its a mix of multiple noises masking and mixing with each other to create the final result.
4 - RIO 2 | Materials TD | Texture and Shading Fur for middle Red Macaw
-- Proceduraly created fur coloring for red macaw.
5 - EPIC | Jr. Materials TD | Texture and Shading house fly
-- Textured using procedural and painted textures.